Magic & Alchemy
Examples of types
POTION_SPLASH
Splash a potion.
objective:
type: "POTION_SPLASH"
amount: 2
target-materials:
- SPLASH_POTION:POISONPOTION_DRINK
Drink a potion.
objective:
type: "POTION_DRINK"
amount: 4
target-materials:
- POTION:REGENERATIONBEACON_ACTIVATE
Activate/apply beacon effects.
objective:
type: "BEACON_ACTIVATE"
amount: 1CONDUIT_ACTIVATE
Activate conduit power.
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