Magic & Alchemy

Examples of types

POTION_SPLASH

Splash a potion.

objective:
  type: "POTION_SPLASH"
  amount: 2
  target-materials:
    - SPLASH_POTION:POISON

POTION_DRINK

Drink a potion.

objective:
  type: "POTION_DRINK"
  amount: 4
  target-materials:
    - POTION:REGENERATION

BEACON_ACTIVATE

Activate/apply beacon effects.

objective:
  type: "BEACON_ACTIVATE"
  amount: 1

CONDUIT_ACTIVATE

Activate conduit power.

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