Objective Configuration
Objective key configuration
type
Objective type (kebab‑case). Many legacy aliases are also supported.
"break-blocks"
amount
How many times / how many items (default: 1).
32
target-materials
Targets for blocks/items. Use quotes for values with:
["OAK_LOG", "POTION:HEALING"]
target-entities
Entity targets (optional).
["COW","SHEEP"]
distance
Distance for travel/ride objectives.
250
x, y, z
Target coordinates for “reach location”.
100, 64, -20
region
Region name (if you use regions WorldGuard).
"spawn"
containers
Allowed container types for “open container”.
["CHEST","BARREL"]
time + time-unit
For time objectives (play/hold): seconds/minutes/hours…
time: 2 + time-unit: "minutes"
message
Extra text filter (chat/sign/book/new name, etc.).
"Hello"
command
Command filter for “execute command”.
"call"
cause
Cause filter (teleport / damage type, etc.).
"NETHER_PORTAL"
weapon
Weapon filter (player kill, etc.).
"DIAMOND_SWORD"
Last updated